Table of Contents

BaseJump

grp10

Group members:

Antti Jäppinen, 0319512

Jaakko Suomalainen, 0328286

Hilmi Abdullah, 0361713

Idea

BaseJump is a 2D mini reaction game where your goal is to make it to the ground without hitting it too hard. The player gets more points by opening the chute at the last possible moment and by landing close to the goal area.

Features

1 = most critical or core .. least critical or core feature

Feature Priority
Basic Game Engine 1
Controls for the player 1
Point system 1
Highscore list 1
Graphics 2
Levels 3
Accelerometer 3

Mini Goals

Get the player to fall. OK

Open the chute (slow down). OK

Land correctly. OK

Flight control. OK

High Scores. OK

Design

The design is based on the Lunar Lander sample code from the Android SDK. We stripped it down to the bare minimum and started our work from there so we could get our project up and running as fast as possible. We used SQLite for storing the high scores, it takes the new score recorded by the player and compares it with the minimum score in the table and stores it incase its higher.

Screen shots

Ready to go Close to the ground High scores

Implementation Comments

Presentation

Presentation

Brochure

Report

Package

Package

Source

How to run

Conclusion of your work

Code Camp is a good working environment, since you learn from others in your group and also from other groups. Another advantage was learning how to work within a team and do separate tasks and combine them together at the end. The good thing about Android was it is based on Java language and our team members were familiar to Java.