Table of Contents

GangStar

Group 6

Janne Parkkila - 0303159

Johannes Tattari - 0293188

Rostislav Malevich - 0312328

Idea

(not so) Massive Virtual Multiplayer Roleplaying Game

A location based social mafia game.

The idea of the game is to gain control over different real world locations. Users can take over areas by walking to a certain location and battle against the current owner.

FEATURES

Feature Priority Status
Google maps 1 OK
Showing locations of interest on the map 1 OK
Show the location of the user on the map 1 OK
Combat (just the logic) 1 OK (*1)
Showing data of the locations when clicked 2 OK
Calculating distance between player and the location 2 OK
Combat animations with OpenGL ES 2 OK
Informing other members of families of lost/gained areas 3 OK
Customizable characters 3 OK (*2)

(*1) Working, but not shown on the screen currently.

(*2) Combat actually takes into account different weapons and armors the Goons are wearing.

Google Maps

Purpose

Mini Goals

[19.3 - 09.15] Finally fixed the problems, created the final dialog to show own stats

[19.3 - 08.30] New Problems found! Trying to fix them

[18.3 - 23.54] The combat is finally working with the map! TIME FOR CELEBRATION!

[18.3 - 17.30→ ] Trying to integrate the combat with the map

[18.3 - 17.20] Able to move Goons from henchmen to area defenders

[18.3 - 16.00] Finally able to change the ownership of and area

[18.3 - 15.00] Combat working with openGL ES graphics

[16.3 - 15.30] Draw circle on current location on the Google map

[16.3 - 13.30] To get GPS tracking to work. - Completed 15.50

TUESDAY

WEDNESDAY

THURSDAY

FRIDAY

Design

Screen shots

Main menu screen Map screen with a information dialog Fighting! Player status dialog

Implementation Comments

Presentation

gangstar.ppt

Package

source code

How to run

Unzip. Import project to eclipse.

Conclusion of your work

Some important comments about the work.

About Android

Pros:

Cons: