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fgj2020:team_6:start [2020/02/20 12:30]
lagi [Town Repair]
fgj2020:team_6:start [2020/02/20 15:27] (current)
tompparella
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 A simple game where you're trying to light up your city while evading monsters trying to sabotage your work. A simple game where you're trying to light up your city while evading monsters trying to sabotage your work.
 +The game was made by a team of six beginners and the end product resembles just that. Regardless, the game has
 +some neat features such as fully animated player- and npc characters, simple knockback and interaction with the
 +environment.
 +
 +====== Development process ======
 +
 +
 +All of the game's audio and graphics are hand made by our audio expert Eetu and graphics team, Aapo,
 +Miikka and Miika. No prebuilt assets were used, which lead to some 'interesting programming solutions', by our
 +programmers Tommi and Aleksanteri (and Eetu who handled the integration of audio).
 +
 +Everyone had to learn a new set of tools and skills, such as the Unity engine and C# language, which drastically
 +slowed the initial stages of development. Organizing our work was attempted, but without much knowledge of version
 +control we ended up pretty much working on whatever appeared to be the most pressing issue. 
 +
 +Overall, the development process was more of a learning experience for everyone, and perhaps in the next jam we
 +can optimize development better with based on our newfound experience.
 +
 +====== Tools used ======
 +
 +The game's made using Unity game engine and Microsoft Visual Studio for scripting. Sprites were made mainly
 +by using Krita, and audio with Magix Music Maker. Overall very basic tools for creating a simple game, so they
 +were just right for us.
 +
 +====== The end product ======
 +
 +The game's nothing special, but after some post-jam work it actually offers some challenge and playability
 +with faster enemies who track the player, more detailed environment and general bug and quality fixes.
 +
 +The game's a good example of how a team of total newbies in making games can accomplish a working game in
 +the span of a jam. Starting to work on the project was a chore for sure, but after the initial difficulties
 +everyone pretty much got the hang of it on some level. The end product isn't pretty, but it's a game and it
 +works, which we count as a total success.
 +
 +Ps. Can you find the hidden easter egg? ;)
  
 {{:fgj2020:team_6:townrepair.png?nolink&600|}} {{:fgj2020:team_6:townrepair.png?nolink&600|}}
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 ==== Links et cetera ==== ==== Links et cetera ====
  
-**Game:** [[https://globalgamejam.org/2020/games/babbys-first-gam-7]]+**Game:** [[https://globalgamejam.org/2020/games/babbys-first-gam-7|GGJ-site]]
  
-**Project presentation:** <powerpoint>+**Project presentation:** [[https://lut-my.sharepoint.com/:p:/g/personal/miika_pynttari_student_lut_fi/EQnLI-8wyGJPuSKOaYi4zosBFA9r_vNeL7VF7_-VJB_l9A?e=VxnW6K|PowerPoint-presentation]]
  
  
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