Table of Contents

Fütböll Gibestive

Group 11

Group Member Main Responsibilities
Esko Naski The idea, implementation of new leagues, Graphics
Valtteri Mehtonen Parsing data, coding UI
Lassi Lääti Cover, Creating and finding databases, coding

SLIDES

This wiki is boring, read this slides instead:

https://docs.google.com/presentation/d/1Fu3iCmBuGHGlIvlQXPzBOCSIaMBQ82FltwwTDK3xAHo/edit?usp=sharing

Idea

We wanted to do sports stat app, because we were using and in need of such in during sochi olympics. Original idea was to do NHL stats app, but there were no data available for it. So we switched to second best opinion, football

Timetable

Day What to do
Monday Setting up developing environment, config version control, first test on fetching data from servers
Tuesday finishing the idea, start working
Wednesday Coding
Thurday Coding, graphics, UI
Friday Presentation

Motivation

None of us had no earlier experience on QML/QT/Jolla development. Our motivation to come to codecamp was to learn Jolla app development, not to save kittens and small rabbits.

Features

Tech

We used Sailfish SDK (QML, JS) for developing. Application was tested on virtual machine and Jolla mobile device. For graphics we used Gimp. Git/gitHub was used for version control.

we use Wikipedia API for league tables

for past game data: http://www.football-data.co.uk open database

and for league fixtures/schedules we created our own open data based on common knowledge. database can be found here: http://koti.mbnet.fi/lasshi/opendata/

Screenshots

Software Poster

Source

Project Report:

https://docs.google.com/document/d/1XjJITIDUGB7_iN0t70qsHC7n_jyQKvBHiuO-PudAlBw/edit?usp=sharing

Project Repository:

https://github.com/lasshi/JollaCodecamp