Shooting arcade game for PC and XBox 360, inspired from 80's popular game “Chicken Invaders”
Final Submissions:
Source Package: Source.Zip
Report and brochure: Report and brochure (.zip)
Feature | Priority | Task | Comments |
---|---|---|---|
Interactive Menu screen | 3 | DONE | …… |
Game Music | 3 | DONE | ….. |
Switching between Multiple Screen | 3 | DONE | ……. |
Game Graphics | 1 | DONE | …… |
Multiplayer Death Match | 1 | DONE | …. |
Multiplayer Co-op Match | 1 | DONE | …… |
Player Ships | 1 | DONE | …… |
Weapons | 1 | DONE | …… |
Sound Effects | 2 | DONE | different sound effects for different game components |
Alien Ships | 2 | DONE | …… |
Game Obstacles | 1 | DONE | …… |
Bonuses | 2 | DONE | …… |
Game Logic | 1 | DONE | …… |
Game Over determination | 1 | DONE | …… |
Physics | 2 | DONE | …… |
Artificial Intelligence | 2 | DONE | …… |
Game Options | 2 | DONE | …… |
Counter Displays | 1 | DONE | Hitcounts and lifes dynamically updated and shown to the users |
LOTS of FUN!!! | 1 | DONE |
WEAPONS | TYPE | TASK | COMMENTS |
---|---|---|---|
Machine Gun | Single, double and triple | DONE | …… |
Laser Gun | Single, double and triple | DONE | …… |
Shot Gun | Single, auto and round | DONE | …… |
Missile Launcher | Single, multi and nuke | DONE | Heat sensitive missiles |
Gatling Gun | Single and double | DONE | …… |
OBSTACLES | TASK | COMMENTS |
---|---|---|
Asteroids | DONE | …… |
Black Hole | DONE | pulls the player ships towards the black hole |
PHYSICS | TASK | COMMENTS |
---|---|---|
Collision | DONE | …… |
Ship Movement | DONE | …… |
Asteroid movement and collision | DONE | …… |
Bouncing back after collision | DONE | …… |
Black Hole | DONE | pulls the player ships towards the black hole |
ARTIFICIAL INTELLIGENCE | TASK | COMMENTS |
---|---|---|
Enemies | DONE | …… |
Missiles | DONE | …… |
USER SET GAME OPTIONS | TASK | COMMENTS |
---|---|---|
Hitcounts | DONE | …… |
Lives | DONE | …… |
Asteroids frequency | DONE | …… |
Black hole frequency | DONE | …… |
Keep Weapons from last round | DONE | …… |
Game controller settings | DONE | …… |
The source file provided here compiles with XNA 4.0 and to deploy it on XBox 360 Please change it to XNA 3.1 project.