Table of Contents

NinjaGame by Team Null Pointer Exception

Idea presentation: ninjagame.pptx

Software description document: xna_report3.pdf

Source: http://jumi.lut.fi/~c0334791/NinjaGame.zip

Brochure:

NinjaGame

Idea

2D side scrolling platform game

Player character is a black ninja which roams in a forest environment. There are some kind of enemies, player mainly tries to avoid enemies and moves with some kind of ninja rope around the forest. Game consists of menu screen and play view. Let's see what is done at Thursday evening (friday morning)…

Tools

Features

Dev Diary

Monday:

Tuesday:

Wednesday:

Thursday:

Friday:

Priorities:

One playable level where player can advance using one kind of rope with simple collision detection

Secondary priorities (in order of importance):

  1. Enemies Done
  2. Enemy “AI” Done
  3. Menu screen Done
  4. More different kind of ropes Discarded
  5. “Box weapon” Discarded

Thinks we would have liked to implement:

  1. Differend model to enemies
  2. Discarded weapons
  3. Improved physics

Player model

Plant with alpha map