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android2010:grp10:start [2010/03/17 15:31]
grp10
android2010:grp10:start [2010/03/29 00:00] (current)
grp10
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 ====== BaseJump ====== ====== BaseJump ======
-grp10 --+grp10  
 Group members: Group members:
  
-Antti Jäppinen +Antti Jäppinen, 0319512
  
-Jaakko Suomalainen +Jaakko Suomalainen, 0328286
  
-Hilmi Abdullah+Hilmi Abdullah, 0361713
  
 ===== Idea ===== ===== Idea =====
-BaseJump is a 2D Reaction game where your goal is to make it to the ground without hitting it too hard. The player gets more scores by opening he chute at the last possible moment and by landing close to the goal area.+BaseJump is a 2D mini reaction game where your goal is to make it to the ground without hitting it too hard. The player gets more points by opening the chute at the last possible moment and by landing close to the goal area. 
  
 ===== Features ===== ===== Features =====
Line 18: Line 19:
 ^ Feature ^ Priority ^ ^ Feature ^ Priority ^
 | Basic Game Engine | 1 | | Basic Game Engine | 1 |
-Inflight controls | 1 | +Controls for the player | 1 | 
-High score | 1 |+Point system | 1 | 
 +| Highscore list| 1 |
 | Graphics | 2 | | Graphics | 2 |
 | Levels | 3 | | Levels | 3 |
Line 30: Line 32:
 Open the chute (slow down). OK Open the chute (slow down). OK
  
-Land correctly.+Land correctly. OK
  
-Flight control.+Flight control. OK
  
-Get some scores+High Scores. OK
  
 ===== Design ===== ===== Design =====
 +The design is based on the Lunar Lander sample code from the Android SDK. We stripped it down to the bare minimum and started our work from there so we could get our project up and running as fast as possible.
 +We used SQLite for storing the high scores, it takes the new score recorded by the player and compares it with the minimum score in the table and stores it incase its higher.
  
 ===== Screen shots ===== ===== Screen shots =====
-{{:android2010:grp10:kerrostalo3.jpg|}}+{{:android2010:grp10:1.png|Ready to go}} 
 +{{:android2010:grp10:2.png|Close to the ground}} 
 +{{:android2010:grp10:3.png|High scores}}
  
-Concept screenshot 
 ===== Implementation Comments ===== ===== Implementation Comments =====
  
 ===== Presentation ===== ===== Presentation =====
-(powerpoint or pdf slides file)+{{:android2010:grp10:basejump_presentation.ppt|Presentation}} 
 + 
 +{{:android2010:grp10:basejump_brochure.pdf|Brochure}} 
 + 
 +{{:android2010:grp10:basejump_report.pdf|Report}} 
  
 ===== Package ===== ===== Package =====
-(.zip file)+{{:android2010:grp10:basejump.apk.zip|Package}} 
 + 
 +{{:android2010:grp10:basejump.zip|Source}}
  
 ==== How to run ==== ==== How to run ====
  
 ===== Conclusion of your work ===== ===== Conclusion of your work =====
-(what was good, what was bad, impressive or depressive things in android development) +Code Camp is a good working environmentsince you learn from others in your group and also from other groups. Another advantage was learning how to work within a team and do separate tasks and combine them together at the end. 
 +The good thing about Android was it is based on Java language and our team members were familiar to Java.