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android2010:grp15:start [2010/03/19 09:28] were |
android2010:grp15:start [2010/03/19 13:34] (current) were |
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====== ArmyWorms ====== | ====== ArmyWorms ====== | ||
- | group 15 -- | + | {{: |
- | Bishal Raj Karki | + | {{ : |
- | Jifeng Xing | + | |
- | Were Oyomno | + | ==group 15== |
+ | **Bishal Raj Karki - b0331930** | ||
+ | \\ | ||
+ | **Jifeng Xing - 0316191** | ||
+ | \\ | ||
+ | **Were Oyomno | ||
===== Idea ===== | ===== Idea ===== | ||
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- | ===== Screen shots development | + | ===== Screenshots |
- | + | ||
- | {{: | + | |
+ | {{: | ||
+ | {{: | ||
+ | {{: | ||
+ | {{: | ||
+ | {{: | ||
===== Implementation Comments ===== | ===== Implementation Comments ===== | ||
We intend to focus on the following aspects: | We intend to focus on the following aspects: | ||
- | * Single player in one device - This was completed relatively fast and efficiently. The overall feel for Android as a programming language is that it takes time to get comfortable with and soon grows on you. The traditional concept of //public static void main()// absence took a while to get used to. Also their frequent use of thread was seen as relative untidy but after understanding it a little it was seen a cleave way to do things. | + | |
- | * Score keeping / winner deciding - This section is complete and was not too tough to sort out the biggest headache in this region was simulating the fluid firing motion. | + | \\ |
- | * Multi-player in multiple devices - This definitely sucks i.e the Emulator seems to have some major issues regarding this and was more of a headache. | + | |
- | * Wireless connection - i.e. WLAN / Bluetooth - Seeming it seems like the Wireless connectivity is difficult to implement and test with the emulator. | + | \\ |
- | * 2D rendering | + | |
+ | \\ | ||
+ | | ||
+ | \\ | ||
+ | | ||
===== Presentation ===== | ===== Presentation ===== | ||
{{: | {{: | ||
+ | \\ | ||
+ | {{: | ||
===== Package ===== | ===== Package ===== | ||
- | (.zip file) | + | {{: |
==== How to run ==== | ==== How to run ==== | ||
+ | This is very simple set up of the Android implementation. You simply need to copy it into project workspace as it - then import into the workspace before executing as you would run a typical java project. | ||
===== Conclusion of your work ===== | ===== Conclusion of your work ===== |