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| copypaste2014:grp3:start [2014/09/26 17:26] – [Idea Presentation] coffee | copypaste2014:grp3:start [2014/10/26 13:06] (current) – spiritworld | ||
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| ====== Minority Report ====== | ====== Minority Report ====== | ||
| + | [[https:// | ||
| ===== Team Primal Element ===== | ===== Team Primal Element ===== | ||
| Line 6: | Line 7: | ||
| * Anna Osipova | * Anna Osipova | ||
| * Markku Painomaa | * Markku Painomaa | ||
| + | * **Game cloud id:** primal / ThisIsDog03 | ||
| ===== Idea Presentation ===== | ===== Idea Presentation ===== | ||
| - | https:// | + | Sunday presentation \\ |
| + | https:// | ||
| + | \\ | ||
| + | |||
| + | Friday presentation \\ | ||
| https:// | https:// | ||
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| ===== Linking ===== | ===== Linking ===== | ||
| + | ^ Linked game ^ Hash ^ Description ^ | ||
| + | | Flappybird | v3pnet0a0g8hbyb9 | Find the barbecue chicken. Mmm, delicious! | | ||
| + | | Find The Ghost | hax0836y581l9pb9 | Find man carrying a bunch of weird white pellets. Someone might be interested in these. | ||
| + | | On The Run | ldgtihdl3mxkzkt9 | Find and stop the security expert carrying techy stuff and cameras for secure facilities. | | ||
| + | | 2048 Snake | 00l61oecziw6zuxr | Find the mathematician carrying a 2048 tile. | | ||
| ==== Need ==== | ==== Need ==== | ||
| Line 73: | Line 84: | ||
| - **Objects placed on top of said heads** | - **Objects placed on top of said heads** | ||
| - | {{https:// | + | {{https:// |
| - **Piles of items** | - **Piles of items** | ||
| - | {{https:// | + | {{https:// |
| ===== Feature Plan ===== | ===== Feature Plan ===== | ||
| Line 87: | Line 98: | ||
| ^ Task ^ Description ^ Status ^ Responsible ^ Priority ^ | ^ Task ^ Description ^ Status ^ Responsible ^ Priority ^ | ||
| - | | Concept art| Drawing concept art. | Assigned | + | | Concept art| Drawing concept art. | Done | Markku | 1 | |
| - | | Item models (objective)| Several objective models required for gameplay. | Assigned | + | | Item models (objective)| Several objective models required for gameplay. | Done | Markku |
| - | | Item models (miscellaneous)| Tons of miscellaneous / fluff models to fill inventories with. | Assigned | + | | Item models (miscellaneous)| Tons of miscellaneous / fluff models to fill inventories with. | Done | Markku |
| - | | Inventory pile fleshing out | Pile currently only supports a single prefab. Picking from a list of items required for interesting gameplay. | Unassigned | + | | Textures (models)| Model textures because random flat colours just aren't fun. | Done. | Markku |
| - | | Tools | Tools that help in scanning items. X-Ray, IR, etc. | Unassigned | + | | Textures (chars/bg)| Textures to add flavour to flocking. | Done, but unimplemented due to time. | Markku |
| - | | Linking to other games. | API. Adding content. | Unassigned | + | | Inventory pile fleshing out | Pile currently only supports a single prefab. Picking from a list of items required for interesting gameplay. | Done | Teemu | 1 | |
| - | | Missions | Deeper mission system that directs gameplay. | + | | SWAT | Add SWAT to search people. | Done | Anna | 2 | |
| - | | Upgrades | Upgrades system between gameplay. | Unassigned | + | | UI | Add UI (start/ |
| - | | Flocking tweaking | Objective person should probably act a little less mindlessly. | Unassigned | + | | Gameplay | Pile exploding, scrolling & picking. | Done | Teemu+Anna |
| + | | Tools | Tools that help in scanning items. X-Ray, IR, etc. | Scrapped | ||
| + | | Linking to other games. | API. Adding content. | Done | Anna | 1 | | ||
| + | | Missions | Deeper mission system that directs gameplay. | Done | Teemu | 2 | | ||
| + | | Upgrades | Upgrades system between gameplay. | Scrapped | ||
| + | | Flocking tweaking | Objective person should probably act a little less mindlessly. | Scrapped | ||
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| [[https:// | [[https:// | ||
| + | |||
| + | ==== Reporting ==== | ||
| + | |||
| + | [[https:// | ||