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copypaste2014:grp3:start [2014/09/28 01:30] – [Minority Report] oravacopypaste2014:grp3:start [2014/10/26 13:06] (current) spiritworld
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 ===== Idea Presentation ===== ===== Idea Presentation =====
  
 +Sunday presentation \\
 +https://www.dropbox.com/s/i94s7zho8fb84z4/sunday_presentation.pptx?dl=0
 +\\
 +
 +Friday presentation \\
 https://www.dropbox.com/s/d2x4sgm39q1xda6/friday_presentation.ppt https://www.dropbox.com/s/d2x4sgm39q1xda6/friday_presentation.ppt
  
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 ^ Task ^ Description ^ Status ^ Responsible ^ Priority ^ ^ Task ^ Description ^ Status ^ Responsible ^ Priority ^
-| Concept art| Drawing concept art. | Assigned | Markku | 1 | +| Concept art| Drawing concept art. | Done | Markku | 1 | 
-| Item models (objective)| Several objective models required for gameplay. | Assigned | Markku  | 1 | +| Item models (objective)| Several objective models required for gameplay. | Done | Markku  | 1 | 
-| Item models (miscellaneous)| Tons of miscellaneous / fluff models to fill inventories with. | Assigned | Markku  | 2 | +| Item models (miscellaneous)| Tons of miscellaneous / fluff models to fill inventories with. | Done | Markku  | 2 | 
-| Inventory pile fleshing out | Pile currently only supports a single prefab. Picking from a list of items required for interesting gameplay. | Unassigned | | 1 | +| Textures (models)| Model textures because random flat colours just aren't fun. | Done. | Markku  | 1 | 
-| Tools | Tools that help in scanning items. X-Ray, IR, etc. | Unassigned | | +| Textures (chars/bg)| Textures to add flavour to flocking. | Done, but unimplemented due to time. | Markku  | 2 | 
-| Linking to other games. | API. Adding content. | Unassigned | | 1 | +| Inventory pile fleshing out | Pile currently only supports a single prefab. Picking from a list of items required for interesting gameplay. | Done Teemu | 1 | 
-| Missions | Deeper mission system that directs gameplay. Supplies currency for upgrades (see below.) Unassigned | | 2 | +| SWAT | Add SWAT to search people. | Done | Anna | 2 | 
-| Upgrades | Upgrades system between gameplay. | Unassigned | | +| UI | Add UI (start/end/ingame) | Done | All | 2 | 
-| Flocking tweaking | Objective person should probably act a little less mindlessly. | Unassigned | | |+| Gameplay | Pile exploding, scrolling & picking. | Done | Teemu+Anna | 1 | 
 +| Tools | Tools that help in scanning items. X-Ray, IR, etc. | Scrapped 99 
 +| Linking to other games. | API. Adding content. | Done Anna | 1 | 
 +| Missions | Deeper mission system that directs gameplay. | Done Teemu | 2 | 
 +| Upgrades | Upgrades system between gameplay. | Scrapped 99 
 +| Flocking tweaking | Objective person should probably act a little less mindlessly. | Scrapped 99 |
  
  
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 [[https://www.dropbox.com/s/vq5g60stv0zmgbu/CPCC_scope.png | Picture 2]] [[https://www.dropbox.com/s/vq5g60stv0zmgbu/CPCC_scope.png | Picture 2]]
 +
 +==== Reporting ====
 +
 +[[https://docs.google.com/document/d/1gw9mv1jB5NL7K_ehtygwleDazNszrDuchom1UTLOfSc/edit#heading=h.6vl9vofeyrko | Link to after action report]]