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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| fgj2022:team_6:start [2022/02/27 06:01] – topih | fgj2022:team_6:start [2022/02/27 06:21] (current) – topih | ||
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| Members: Topi Hattukangas | Members: Topi Hattukangas | ||
| + | {{: | ||
| {{: | {{: | ||
| Game: **Two Way** | Game: **Two Way** | ||
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| + | Game Jam Link: https:// | ||
| **Description** | **Description** | ||
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| At the end of the jam, them major game mechanics were in place. Controls and the gimmick worked without bugs, though the game over sensitivity is a bit high, and the blocks fall so quickly that it's difficult to tell how combos had happened. | At the end of the jam, them major game mechanics were in place. Controls and the gimmick worked without bugs, though the game over sensitivity is a bit high, and the blocks fall so quickly that it's difficult to tell how combos had happened. | ||
| - | Game Jam Link: https:// | + | |
| **Plans After the Jam** | **Plans After the Jam** | ||
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| -Add sound effects -Done | -Add sound effects -Done | ||
| - | -Add title screen | + | -Add title screen |
| -Add dynamic difficulty (blocks fall faster as you continue playing.) -Done | -Add dynamic difficulty (blocks fall faster as you continue playing.) -Done | ||
| Line 38: | Line 41: | ||
| -Add pause feature -Done | -Add pause feature -Done | ||
| - | -Add Touch Screen controls -DOne | + | -Add Touch Screen controls -Done |
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| + | New Pause Screen: {{: | ||
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| + | **Updated Game** | ||
| + | {{ : | ||