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Sole Survivor

Members: Topi Hattukangas

Game: Two Way

Description

Two Way is a puzzle game where player controls falling columns made out of colored blocks. Connect three of the same color together to remove them and earn points, aim for the hi-score. The twist is that the block columns take turns falling from up to down, and from left to right, creating new ways to combo your way to the top.

At the end of the jam, them major game mechanics were in place. Controls and the gimmick worked without bugs, though the game over sensitivity is a bit high, and the blocks fall so quickly that it's difficult to tell how combos had happened.

Plans After the Jam As most of the development time had been spent on the backbone script, the presentation of the game is a bit lacking. Improving it is the main goal of the post jam development.

-Add music -Done

-Add sound effects -Done

-Add title screen

-Add dynamic difficulty (blocks fall faster as you continue playing.) -Done

-Add pause feature -Done