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1. Introduction

1.1. game name
Why I Can't Fall in Love

1.2. development team
Jing(Jane) Fan
Jing.Fan@student.lut.fi
Otto Petäjä
otto.petaja@student.lut.fi
Artturi Sivén
artturi.siven@student.lut.fi
1.3. platform
Linux / Unix
Mac OS X
MS Windows
1.4. issue date
January 28, 2024
1.5. game type
Action
1.6. Mode
Single-player game

2. Gameplay

2.1. Basic Gameplay
Level-by-level challenge: Players need to pass the levels one by one in order. Each level may gradually increase in difficulty.

2.2. Controls
Jump
Forward
Shift+Keep jumping

3. Development
3.1. Technical information
Godot + GDScript Pixelorama for some assets, GitHub and Asana for collaboration.

4. Plot and setting
4.1. Background story
Jam Theme: Make Me Laugh The user (the protagonist of the story) went through many difficulties and obstacles to go on a date, but in the end he failed. 4.2. Characters
Story owner: a miserable man/woman NPC: NPC who doesn’t know what he is doing

5. External links
5.1. Official Website
This Link points to our game. 5.2. Other related links