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fgj2024:team_6:start [2024/02/27 15:56]
laur
fgj2024:team_6:start [2024/02/27 16:04]
teppo
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 In our game, Telebatties aim to reach a crying baby by navigating through Monkey towers that shoot trash to hinder their progress. The goal is to get enough Telebatties to the baby (the baby is a lie) to win. Players set up to six Telebatties with unique stats before each wave using credits in the shop menu. Different Telebatties offer strategic options. Waves determine progress, and successful completion unlocks the next level. In our game, Telebatties aim to reach a crying baby by navigating through Monkey towers that shoot trash to hinder their progress. The goal is to get enough Telebatties to the baby (the baby is a lie) to win. Players set up to six Telebatties with unique stats before each wave using credits in the shop menu. Different Telebatties offer strategic options. Waves determine progress, and successful completion unlocks the next level.
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 +=== Development Tools ===
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 +We mainly used open-source software such as Godot, Inkscape, Krita and Audacity. In addition for video editing we used VSDC Free Video Editor.
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 +=== How to Run ===
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 +Read the manual (readme.md) from repository.
  
  
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 {{:fgj2024:team_6:level4.png?400|}} {{:fgj2024:team_6:level4.png?400|}}
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