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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| xna2010:grp3:start [2010/06/10 23:23] – japskua | xna2010:grp3:start [2010/06/27 18:47] (current) – japskua | ||
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| Janne Parkkila - 0303159 | Janne Parkkila - 0303159 | ||
| - | Rostislav Malevich - | + | Rostislav Malevich - 0312328 |
| Tuomas Kaittola | Tuomas Kaittola | ||
| + | |||
| ===== The Idea ===== | ===== The Idea ===== | ||
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| {{: | {{: | ||
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| - | |||
| ===== Features ===== | ===== Features ===== | ||
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| * Lower Left & Right | * Lower Left & Right | ||
| * Straight to face | * Straight to face | ||
| - | * Block | + | * Block (Yes!) |
| - | * Dodge? | + | * Dodge (Nope!) |
| Winning the Game by | Winning the Game by | ||
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| * XNA Game Studio 3.1 | * XNA Game Studio 3.1 | ||
| * Blender for graphics | * Blender for graphics | ||
| - | * GXSCC for sounds | + | * GXSCC for sounds |
| * XNA Input (http:// | * XNA Input (http:// | ||
| + | |||
| ===== Project Status ===== | ===== Project Status ===== | ||
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| | Options Menu | Options menu for starting a new game etc. | Completed | | | Options Menu | Options menu for starting a new game etc. | Completed | | ||
| | Arcade Style Hits | Graphics for receiving/ | | Arcade Style Hits | Graphics for receiving/ | ||
| - | | Music | 8-bit music for the game | Music created, not added to project | + | | Music | Music for the game | Completed |
| - | | Game Logic | The actual game logic | 85 % Done | | + | | Game Logic | The actual game logic | Completed |
| | Animations | The punching/ | | Animations | The punching/ | ||
| + | |||
| + | **Scrapped Ideas** | ||
| + | |||
| + | * 8-bit music for the game [was not so good idea] | ||
| + | * Cheerleaders (NOOOOOO! NOT ENOUGH TIME :-( ) | ||
| ==== Last Night Duty ==== | ==== Last Night Duty ==== | ||
| ^ Feature ^ Description ^ | ^ Feature ^ Description ^ | ||
| - | | Screen Flash | Screen flashes when player receives a hit | | ||
| - | | Boxing Ring | The Boxing Ring where the fighters actually are | | ||
| | Counting | 3, 2, 1, Fight! at the game start | | | Counting | 3, 2, 1, Fight! at the game start | | ||
| - | | HUD | Show time ?fatigue? | | + | |
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| | Sound Effects | Hits, Blocks | 23.00 | | | Sound Effects | Hits, Blocks | 23.00 | | ||
| | Music | Background music | 23.10 | | | Music | Background music | 23.10 | | ||
| - | + | | HUD | Show time | 23.50 | | |
| + | | Boxing Ring | The Boxing Ring where the fighters actually are | 01.00 | | ||
| + | | High Score List | Created the highscore list | 01.00 | | ||
| + | | Screen Flash | Screen flashes when player receives a hit | 02.20 | | ||
| + | | Changed Game Logic | Successful block now gives 2 HP and hit takes 5 HP | 03.10| | ||
| + | | Better AI | Changed the AI to defend when health is less than 30 % | 03.20| | ||
| + | | Fixed Controls | The XBOX Pad now actually works | 03.40 | | ||
| + | | Finalized Controls | NOW IT REALLY WORKS! | 04.05 | | ||
| + | | GOING HOME FOR THE DAY | FINALLY |04.10 | | ||
| + | | Return to work | Came back to business | 09.50| | ||
| ===== Screenshots ===== | ===== Screenshots ===== | ||
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| * Enemy Model | * Enemy Model | ||
| {{: | {{: | ||
| + | ===== The Actual Working Game ===== | ||
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| + | This Game can be run straight from the file (.exe) without any compiling. This requires XNA to be installed on the computer currently. | ||
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| + | * {{: | ||
| + | * {{: | ||
| + | * {{: | ||
| + | * {{: | ||
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