meta data for this page
Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
xna2010:grp3:start [2010/06/11 01:03] japskua |
xna2010:grp3:start [2010/06/27 18:47] (current) japskua |
||
---|---|---|---|
Line 6: | Line 6: | ||
Janne Parkkila - 0303159 | Janne Parkkila - 0303159 | ||
- | Rostislav Malevich - | + | Rostislav Malevich - 0312328 |
Tuomas Kaittola | Tuomas Kaittola | ||
+ | |||
===== The Idea ===== | ===== The Idea ===== | ||
Line 33: | Line 34: | ||
Player and the enemy have their own health bars, which are drained with hits. | Player and the enemy have their own health bars, which are drained with hits. | ||
- | |||
===== Tools ===== | ===== Tools ===== | ||
Line 40: | Line 40: | ||
* XNA Game Studio 3.1 | * XNA Game Studio 3.1 | ||
* Blender for graphics | * Blender for graphics | ||
- | * GXSCC for sounds | + | * GXSCC for sounds |
* XNA Input (http:// | * XNA Input (http:// | ||
+ | |||
===== Project Status ===== | ===== Project Status ===== | ||
Line 60: | Line 61: | ||
* 8-bit music for the game [was not so good idea] | * 8-bit music for the game [was not so good idea] | ||
* Cheerleaders (NOOOOOO! NOT ENOUGH TIME :-( ) | * Cheerleaders (NOOOOOO! NOT ENOUGH TIME :-( ) | ||
- | |||
==== Last Night Duty ==== | ==== Last Night Duty ==== | ||
^ Feature ^ Description ^ | ^ Feature ^ Description ^ | ||
- | | Screen Flash | Screen flashes when player receives a hit | | + | |
| Counting | 3, 2, 1, Fight! at the game start | | | Counting | 3, 2, 1, Fight! at the game start | | ||
Line 81: | Line 81: | ||
| Boxing Ring | The Boxing Ring where the fighters actually are | 01.00 | | | Boxing Ring | The Boxing Ring where the fighters actually are | 01.00 | | ||
| High Score List | Created the highscore list | 01.00 | | | High Score List | Created the highscore list | 01.00 | | ||
- | + | | Screen Flash | Screen flashes when player receives a hit | 02.20 | | |
+ | | Changed Game Logic | Successful block now gives 2 HP and hit takes 5 HP | 03.10| | ||
+ | | Better AI | Changed the AI to defend when health is less than 30 % | 03.20| | ||
+ | | Fixed Controls | The XBOX Pad now actually works | 03.40 | | ||
+ | | Finalized Controls | NOW IT REALLY WORKS! | 04.05 | | ||
+ | | GOING HOME FOR THE DAY | FINALLY |04.10 | | ||
+ | | Return to work | Came back to business | 09.50| | ||
===== Screenshots ===== | ===== Screenshots ===== | ||
Line 90: | Line 95: | ||
* Enemy Model | * Enemy Model | ||
{{: | {{: | ||
+ | ===== The Actual Working Game ===== | ||
+ | |||
+ | This Game can be run straight from the file (.exe) without any compiling. This requires XNA to be installed on the computer currently. | ||
+ | |||
+ | * {{: | ||
+ | * {{: | ||
+ | * {{: | ||
+ | * {{: | ||
+ |