meta data for this page
This is an old revision of the document!
Mad Boxing
Ascension Team
Janne Parkkila - 0303159
Rostislav Malevich - 0312328
Tuomas Kaittola
The Idea
This idea is influence by an old 8-bit Nintendo game Punch Out. Check out a short clip from youtube about the Punch Out game: http://www.youtube.com/watch?v=hu69QEHhvNo
Features
3D Graphics
- Player Model
- Enemy Model
Different Punches
- Upper Left & Right
- Lower Left & Right
- Straight to face
- Block (Yes!)
- Dodge (Nope!)
Winning the Game by
- Knock out
- Time out
Player and the enemy have their own health bars, which are drained with hits.
Tools
The tools used in the project so far are:
- XNA Game Studio 3.1
- Blender for graphics
- GXSCC for sounds [This was scrapped]
- XNA Input (http://xnainput.codeplex.com/)
Project Status
| Feature | Description | Status |
|---|---|---|
| Player Model | 3D Model of the player's own fists | Completed |
| Enemy Model | 3D Model of the enemy | Completed |
| Controls | Controls for windows and Xbox versions | Completed |
| Options Menu | Options menu for starting a new game etc. | Completed |
| Arcade Style Hits | Graphics for receiving/dealing damage | Completed |
| Music | Music for the game | Completed |
| Game Logic | The actual game logic | Completed |
| Animations | The punching/hitting/dying/etc animations | Completed |
Scrapped Ideas
- 8-bit music for the game [was not so good idea]
- Cheerleaders (NOOOOOO! NOT ENOUGH TIME
)
Last Night Duty
| Feature | Description |
|---|
| Counting | 3, 2, 1, Fight! at the game start |
COMPLETED FEATURES
| Feature | Description | Time |
|---|---|---|
| Impact Check | Check if enemy hits / player hits | 20.10 |
| Hit Effect | Hit Texture effect when dealing / receiving damage | 20.20 |
| HUD | (Heads Up Display) to show health | 20.45 |
| Game Modes | Arcade / Simulation | 22.00 |
| Options | Options screen to main menu | 22.30 |
| Sound Effects | Hits, Blocks | 23.00 |
| Music | Background music | 23.10 |
| HUD | Show time | 23.50 |
| Boxing Ring | The Boxing Ring where the fighters actually are | 01.00 |
| High Score List | Created the highscore list | 01.00 |
| Screen Flash | Screen flashes when player receives a hit | 02.20 |
| Changed Game Logic | Successful block now gives 2 HP and hit takes 5 HP | 03.10 |
| Better AI | Changed the AI to defend when health is less than 30 % | 03.20 |
| Fixed Controls | The XBOX Pad now actually works | 03.40 |
| Finalized Controls | NOW IT REALLY WORKS! | 04.05 |
| GOING HOME FOR THE DAY | FINALLY | 04.10 |
| Return to work | Came back to business | 09.50 |



