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Both sides previous revision Previous revision Next revision | Previous revision Last revision Both sides next revision | ||
android2010:grp10:start [2010/03/19 10:15] grp10 |
android2010:grp10:start [2010/03/29 00:00] grp10 |
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Group members: | Group members: | ||
- | Antti Jäppinen | + | Antti Jäppinen, 0319512 |
- | Jaakko Suomalainen | + | Jaakko Suomalainen, 0328286 |
- | Hilmi Abdullah | + | Hilmi Abdullah, 0361713 |
===== Idea ===== | ===== Idea ===== | ||
- | BaseJump is a 2D mini reaction game where your goal is to make it to the ground without hitting it too hard. The player gets more points by opening the chute at the last possible moment and by landing close to the goal area. | + | BaseJump is a 2D mini reaction game where your goal is to make it to the ground without hitting it too hard. The player gets more points by opening the chute at the last possible moment and by landing close to the goal area. |
===== Features ===== | ===== Features ===== | ||
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===== Design ===== | ===== Design ===== | ||
- | The design is based on the Lunar Lander sample code from the Android SDK. We stripped it down to the bare minimum and started our work from there. | + | The design is based on the Lunar Lander sample code from the Android SDK. We stripped it down to the bare minimum and started our work from there so we could get our project up and running as fast as possible. |
We used SQLite for storing the high scores, it takes the new score recorded by the player and compares it with the minimum score in the table and stores it incase its higher. | We used SQLite for storing the high scores, it takes the new score recorded by the player and compares it with the minimum score in the table and stores it incase its higher. | ||
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===== Presentation ===== | ===== Presentation ===== | ||
- | (powerpoint or pdf slides file) | + | {{: |
+ | |||
+ | {{: | ||
+ | {{: | ||
===== Package ===== | ===== Package ===== | ||
- | (.zip file) | + | {{: |
+ | {{: | ||
==== How to run ==== | ==== How to run ==== |