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BaseJump

grp10

Group members:

Antti Jäppinen

Jaakko Suomalainen

Hilmi Abdullah

Idea

BaseJump is a 2D mini reaction game where your goal is to make it to the ground without hitting it too hard. The player gets more points by opening the chute at the last possible moment and by landing close to the goal area.

Features

1 = most critical or core .. least critical or core feature

Feature Priority
Basic Game Engine 1
Controls for the player 1
Point system 1
Highscore list 1
Graphics 2
Levels 3
Accelerometer 3

Mini Goals

Get the player to fall. OK

Open the chute (slow down). OK

Land correctly. OK

Flight control. OK

High Scores. OK

Design

The design is based on the Lunar Lander sample code from the Android SDK. We stripped it down to the bare minimum and started our work from there.

Screen shots

Concept screenshot

Implementation Comments

Presentation

(powerpoint or pdf slides file)

Package

(.zip file)

How to run

Conclusion of your work

(what was good, what was bad, impressive or depressive things in android development) As we had no previous experience with game development or Android platform this seemed like a good exercise to learn a little bit of both.