meta data for this page
  •  

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revision Both sides next revision
android2010:grp15:start [2010/03/19 09:28]
were
android2010:grp15:start [2010/03/19 12:56]
were
Line 1: Line 1:
 ====== ArmyWorms ====== ====== ArmyWorms ======
-group 15 -- +{{:android2010:grp15:fighters.png?100}}  
-Bishal Raj Karki +{{ :android:android_logo_trans_small.png?100}} 
-Jifeng Xing +  
-Were Oyomno+==group 15== 
 +**Bishal Raj Karki - b0331930** 
 +\\ 
 +**Jifeng Xing - 0316191** 
 +\\ 
 +**Were Oyomno - 0315972** 
  
 ===== Idea ===== ===== Idea =====
Line 40: Line 46:
  
  
-===== Screen shots development ===== +===== Screenshots =====
- +
-{{:android2010:grp15:snap.jpg?300x300|ArmyWorms mock design }}  +
  
 +{{:android2010:grp15:snap.jpg?300x300 }} 
 +{{:android2010:grp15:01.png?300x300 }} 
 +{{:android2010:grp15:02.png?300x300 }} 
 +{{:android2010:grp15:03.png?300x300 }} 
 +{{:android2010:grp15:04.png?300x300}} 
  
 ===== Implementation Comments ===== ===== Implementation Comments =====
 We intend to focus on the following aspects: We intend to focus on the following aspects:
-  * Single player in one device - This was completed relatively fast and efficiently. The overall feel for Android as a programming language is that it takes time to get comfortable with and soon grows on you.  The traditional concept of //public static void main()// absence took a while to get used to. Also their frequent use of thread was seen as relative untidy but after understanding it a little it was seen a  cleave way to do things. +  * **Single player in one device** - This was completed relatively fast and efficiently. The overall feel for Android as a programming language is that it takes time to get comfortable with and soon grows on you.  The traditional concept of **//public static void main()//** absence took a while to get used to. Also their frequent use of thread was seen as relative untidy but after understanding it a little it was seen a  cleave way to do things. 
-  * Score keeping / winner deciding - This section is complete and was not too tough to sort out the biggest headache in this region was simulating the fluid firing motion. +\\ 
-  * Multi-player in multiple devices - This definitely sucks i.e the Emulator seems to have some major issues regarding this and was more of a headache. +  * **Score keeping / winner deciding** - This section is complete and was not too tough to sort out the biggest headache in this region was simulating the fluid firing motion. 
-  * Wireless connection - i.e. WLAN / Bluetooth - Seeming it seems like the Wireless connectivity is difficult to implement and test with the emulator. +\\ 
-  * 2D rendering - (if more time 3D) - The current implementation is based on 2D game. The time constrained to implement the 3D version was simply unforgiving.+  * **Multi-player functionality in multiple devices** - This definitely sucks i.e the Emulator seems to have some major issues regarding this and was more of a headache. 
 +\\ 
 +  * **Wireless connection** - i.e. WLAN / Bluetooth - Seeming it seems like the Wireless connectivity is difficult to implement and test with the emulator. 
 +\\ 
 +  * **2D Rendering** - (if more time 3D) - The current implementation is based on 2D game. The time constrained to implement the 3D version was simply unforgiving.
  
 ===== Presentation ===== ===== Presentation =====
 {{:android2010:grp15:ArmyWormsv1.pdf| ArmyWorms - Presentation 01      }}  {{:android2010:grp15:ArmyWormsv1.pdf| ArmyWorms - Presentation 01      }} 
 +\\
 +{{:android2010:grp15:ArmyWorms.pdf| ArmyWorms - Presentation 02      }} 
  
 ===== Package ===== ===== Package =====
Line 61: Line 75:
  
 ==== How to run ==== ==== How to run ====
 +This is very simple set up of the Android implementation. You simply need to copy it into project workspace as it - then import into the workspace before executing as you would run a typical java project. 
  
 ===== Conclusion of your work ===== ===== Conclusion of your work =====