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GangStar
Group 6
Janne Parkkila
Johannes Tattari
Rostislav Malevich
Idea
(not so) Massive Virtual Multiplayer Roleplaying Game
A location based social mafia game.
The idea of the game is to gain control over different real world locations. Users can take over areas by walking to a certain location and battle against the current owner.
Possible screenshot of the game
FEATURES
Feature | Priority |
---|---|
Google maps | 1 |
Showing locations of interest on the map | 1 |
Show the location of the user on the map | 1 |
Showing data of the locations when clicked | 2 |
Calculating distance between player and the location | 2 |
Combat (just the logic) (*1) | 1 |
Combat animations with OpenGL ES | 2 |
Informing other members of families of lost/gained areas (*2) | 3 |
Customizable characters | 3 |
(1*) Working, but not shown on the screen currently (*2) Combat actually takes into account different weapons and armors the Goons are wearing
Google Maps
Purpose
- Locate User on the map
- Show the area ownerships
Mini Goals
[19.3 - 09.15] Finally fixed the problems, created the final dialog to show own stats
[19.3 - 08.30] New Problems found! Trying to fix them
[18.3 - 23.54] The combat is finally working with the map! TIME FOR CELEBRATION!
[18.3 - 17.30→ ] Trying to integrate the combat with the map
[18.3 - 17.20] Able to move Goons from henchmen to area defenders
[18.3 - 16.00] Finally able to change the ownership of and area
[18.3 - 15.00] Combat working with openGL ES graphics
[16.3 - 15.30] Draw circle on current location on the Google map
[16.3 - 13.30] To get GPS tracking to work. - Completed 15.50
TUESDAY
- Map - Done and working [15.00]
- Point of interests on the map - Working somewhat [16.00]
- Areas of points of interest - Not implemented yet
- Combat (Alpha version) - Nothing [by tuesday]
- View Switching (From map to combat) - Not implemented on tuesday
WEDNESDAY
- Character Creation - Not implemented during Wednesday
- Combat (Beta version) - Alpha Version with OpenGL graphics implemented (19.00)
- Game Logic - None whatsoever
THURSDAY
- Game Logic - Completed (15.00)
- View Switching between map and combat - Working … “kinda”
- Combat - Working (15.00) [ADDED 23.54 - WORKING COMPLETELY!!!!]
- Startup screen - Completed (16.00)
- Own stats on the game screen
FRIDAY
- Nice Pictures of Locations - Not enough time to get them
- Recorded video demo of the game - Not available because time restrictions
- Slides [!IMPORTANT!] - Done (9.30)
- Finish the Wiki - Still working … partly done at (11.00)
- Knock yourself out! (ACC - After CodeCamp) -
Design
Screen shots
Implementation Comments
Presentation
Package
(.zip file)
How to run
Conclusion of your work
Problems:
- Drawing the squares/rectangles to google maps to show the areas of control