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ixc2025:lappeenranta:team_2:start [2025/05/22 12:07] – [7. Behavioral Change Analysis] salim | ixc2025:lappeenranta:team_2:start [2025/05/24 13:57] (current) – [5. Future Improvements] salim | ||
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=====SATA===== | =====SATA===== | ||
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==== 1. Group Introduction ==== | ==== 1. Group Introduction ==== | ||
- | ==== Smart Inclusive | + | We are Master students of the Software Engineers 4 Green Deal program. |
+ | * (S) Salim - Nigeria | ||
+ | * (A) Angelina - Russia | ||
+ | * (T) Tasluf - Bangladesh | ||
+ | * (A) Ahsan-Ishan - Bangladesh | ||
+ | |||
+ | We are Team **SATA** | ||
+ | ==== Smart Inclusive | ||
=== Team Members === | === Team Members === | ||
- | === Tasluf, Ishan, Salim, Angelina | + | Tasluf, Ishan, Salim, Angelina |
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==== 4. Finalised Idea, description & Functions ==== | ==== 4. Finalised Idea, description & Functions ==== | ||
+ | The Smart Inclusive Social Space is an IoT-enabled interactive space designed to foster inclusion, empathy, and accessibility for people of all abilities during social events. Our solution provides a multi-sensory, | ||
+ | |||
+ | == Implemented Functions == | ||
+ | |||
+ | Here’s a breakdown of the key features and technologies we implemented: | ||
+ | |||
+ | 1. Accessible Entry System | ||
+ | * Technology: RFID + Servo Motor + LCD | ||
+ | * Functionality: | ||
+ | **Impact**: Removes physical entry barriers; provides a personalized, | ||
+ | |||
+ | 2. Empathy Station | ||
+ | * Technology: RFID + LCD | ||
+ | * Functionality: | ||
+ | **Impact**: Promotes reflection, reinforces inclusive behavior through positive reinforcement. | ||
+ | |||
+ | 3. Environmental Comfort Monitoring | ||
+ | * Technology: Sound Sensor + Gas Sensor + Temperature & Humidity Sensor + LCD | ||
+ | * Functionality: | ||
+ | **Impact**: Ensures a safer and more comfortable environment, | ||
+ | |||
+ | 4. Navigation Assistance | ||
+ | * Technology: IR Sensor + LEDs | ||
+ | * Functionality: | ||
+ | **Impact**: Enhances independence for guests with visual disabilities. | ||
+ | |||
+ | 5. Multi-Sensory Party Feedback | ||
+ | * Technology: RGB Lights + Buzzer + Sound Sensor | ||
+ | * Functionality: | ||
+ | **Impact**: Provides an immersive and inclusive experience for those with hearing loss. | ||
+ | |||
+ | 6. Inclusive Prompts and Visual Nudges | ||
+ | * Technology: LCD Screens + Sensors | ||
+ | * Functionality: | ||
+ | **Impact**: Creates real-time behavioral nudges for abled guests to be more considerate. | ||
==== 5. Future Improvements ==== | ==== 5. Future Improvements ==== | ||
+ | 1. Personalized Profiles: To use RFID or user logins to load each individual' | ||
+ | 2. Gamification & Sustainable Feedback: Integrate real-time environmental feedback and game-like incentives. Display metrics (energy use, air quality, waste) and award points or challenges for eco-friendly actions. Studies show that gamified energy feedback – giving points and friendly competition – significantly boosts motivation to conserve energy. This encourages behavioral change toward sustainability. | ||
==== 6. SUSAF Analysis ==== | ==== 6. SUSAF Analysis ==== | ||
==== 7. Behavioral Change Analysis ==== | ==== 7. Behavioral Change Analysis ==== | ||
- | This analysis maps the transition from initial behaviors to desired outcomes, highlighting the impact of our solution on both disabled and non-disabled guests. | + | This analysis maps the transition from initial behaviors to desired outcomes, highlighting the impact of our solution on disabled and non-disabled guests. |
Behavioral Change Analysis: From Initial Behavior to Desired Impact | Behavioral Change Analysis: From Initial Behavior to Desired Impact | ||
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* Scalability: | * Scalability: | ||
- | + | Overall, by addressing the initial barriers to inclusivity and implementing targeted interventions, | |
- | By addressing the initial barriers to inclusivity and implementing targeted interventions, | + | |
==== 8. Final Day Presentation Slides ==== | ==== 8. Final Day Presentation Slides ==== | ||
+ | {{ : | ||
==== 9. Final Code ==== | ==== 9. Final Code ==== | ||
- | + | Find Code attached in main.rar |