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ixc2025:lappeenranta:team_2:start [2025/05/24 11:54] – [Smart Inclusive Party House] salim | ixc2025:lappeenranta:team_2:start [2025/05/24 13:57] (current) – [5. Future Improvements] salim | ||
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==== 5. Future Improvements ==== | ==== 5. Future Improvements ==== | ||
+ | 1. Personalized Profiles: To use RFID or user logins to load each individual' | ||
+ | 2. Gamification & Sustainable Feedback: Integrate real-time environmental feedback and game-like incentives. Display metrics (energy use, air quality, waste) and award points or challenges for eco-friendly actions. Studies show that gamified energy feedback – giving points and friendly competition – significantly boosts motivation to conserve energy. This encourages behavioral change toward sustainability. | ||
==== 6. SUSAF Analysis ==== | ==== 6. SUSAF Analysis ==== | ||