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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| multi2013:group3:start [2013/05/16 18:36] – [Features] poorang | multi2013:group3:start [2013/05/16 23:43] (current) – [Technologies Used] poorang | ||
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| ===== Features ===== | ===== Features ===== | ||
| - | Our Air_hockey | + | Our AirHockey |
| - | * Touch screen environments provided for the user both in menu and game modes. | + | * Touch screen environments provided for the users both in menu and game modes. |
| - | * The game will last for 5 minutes by default. However, | + | * The game will last for 5 minutes by default. However, |
| - | * By default the game will last until one player scores | + | * By default the game will last until one player scores |
| - | * When the game time is up or one player scores | + | * Based on the defined |
| - | * GAME OVER page also provides MAIN MENU option for the user in the case he/she wants to play again. | + | * GAME OVER page also provides MAIN MENU option for the users in the case they want to play again. |
| - | * User can set limit for game goals and time in the setting menu | + | * Users can select game environment in the setting menu out of Hockey mode and Soccer mode. |
| - | * User can select game environment in the setting menu out of Hockey mode and Soccer mode. | + | * The game environment and sound effects make the game interesting for the users. |
| - | * The game environment and sound effects make the game interesting for the user. | + | |
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| - | ===== Development Plan ===== | ||
| ===== Technologies Used===== | ===== Technologies Used===== | ||
| - | * XNA (Monogame) | + | * XNA/Monogame |
| * C# | * C# | ||
| * Visual studio 2012 | * Visual studio 2012 | ||
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| - | ===== Design ===== | ||
| - | ===== Screen shots ===== | + | ===== Presentation |
| + | {{: | ||