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multi2013:group3:start [2013/05/16 17:59]
poorang [Development Plan]
multi2013:group3:start [2013/05/16 23:43] (current)
poorang [Technologies Used]
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 ===== Motivation  ===== ===== Motivation  =====
  
 +From the beginning of developing the Air-Hockey game, our motivation was publishing it in the market. In this case, we put our best effort to create such a bug-free game application which is interesting enough for the market. 
 ===== Features ===== ===== Features =====
  
 +Our AirHockey game has these features:
  
 +  * Touch screen environments provided for the users both in menu and game modes. 
 +  * The game will last for 5 minutes by default. However, users can change time limit for the game to 10 and 15 minutes in the setting menu.
 +  * By default the game will last until one player scores 4 scores (goals). However, users can change limit for scores (goals) in setting menu out of 4, 8, and 10 goals.
 +  * Based on the defined time and goals limit, the game will be ended and the winner will be announced in the GAME OVER page.
 +  * GAME OVER page also provides MAIN MENU option for the users in the case they want to play again.
 +  * Users can select game environment in the setting menu out of Hockey mode and Soccer mode.
 +  * The game environment and sound effects make the game interesting for the users.
  
-===== Technologies ===== + 
-We are developing our PianoAlarm for Windows 8 tablets. + 
-Our techniques:+ 
 +===== Technologies Used===== 
 +  * XNA/Monogame
   * C#   * C#
   * Visual studio 2012   * Visual studio 2012
   * Windows 8   * Windows 8
-  * .Net for Windows Store Apps 
- 
- 
  
-===== technology used  ===== 
  
  
-===== Design ===== 
  
  
-===== Screen shots =====+===== Presentation =====
  
 +{{:multi2013:group3:group_3.pptx|Fridaypresentation}}