Table of Contents

Educational Technologies Centre

Dept. of Innovation & Software

Innovation and Software research group at LUT has ongoing research in collaborative learning and the gamification of learning. Please see the publications below for information about the research.

Research in Data Analysis

Antti Knutas, Arash Hajikhani, Juho Salminen, Jouni Ikonen, and Jari Porras. 2015. Cloud-Based Bibliometric Analysis Service for Systematic Mapping Studies.
In Proceedings of the 16th International Conference on Computer Systems and Technologies (CompSysTech '15).
(Download Preprint)

Research in Collaborative Learning and the Gamification of Learning

Antti Knutas, Jouni Ikonen, and Jari Porras. 2015. COMPUTER-SUPPORTED COLLABORATIVE LEARNING IN SOFTWARE ENGINEERING EDUCATION: A SYSTEMATIC MAPPING STUDY.
International Journal on Information Technologies & Security, 7(4).
(Download Preprint from Researchgate; Download Preprint PDF)

Antti Knutas, Jouni Ikonen, Laura Ripamonti, Dario Maggiorini, and Jari Porras. 2014. A study of collaborative tool use in collaborative learning processes.
In Proceedings of the 14th Koli Calling International Conference on Computing Education Research (Koli Calling '14). ACM, New York, NY, USA, 175-176. DOI=10.1145/2674683.2674706 ACM DL link: http://doi.acm.org/10.1145/2674683.2674706
(Download preprint; see the full size poster)

Antti Knutas, Jouni Ikonen, Dario Maggiorini, Laura Ripamonti, and Jari Porras. 2014. Creating software engineering student interaction profiles for discovering gamification approaches to improve collaboration.
In Proceedings of the 15th International Conference on Computer Systems and Technologies (CompSysTech '14), Boris Rachev and Angel Smrikarov (Eds.). ACM, New York, NY, USA, 378-385. DOI=10.1145/2659532.2659612 - ACM DL link: http://doi.acm.org/10.1145/2659532.2659612
(Download preprint; see the notification about errata; see the slides)

Antti Knutas, Jouni Ikonen, Uolevi Nikula, and Jari Porras. 2014. Increasing collaborative communications in a programming course with gamification: a case study.
In Proceedings of the 15th International Conference on Computer Systems and Technologies (CompSysTech '14), Boris Rachev and Angel Smrikarov (Eds.). ACM, New York, NY, USA, 370-377. DOI=10.1145/2659532.2659620 - ACM DL link: http://doi.acm.org/10.1145/2659532.2659620
(Download preprint)

Antti Knutas, Jouni Ikonen, and Jari Porras. 2013. Communication patterns in collaborative software engineering courses: a case for computer-supported collaboration.
In Proceedings of the 13th Koli Calling International Conference on Computing Education Research (Koli Calling '13). ACM, New York, NY, USA, 169-177. DOI=10.1145/2526968.2526987 - ACM DL link: http://doi.acm.org/10.1145/2526968.2526987
(Download preprint)

Antti Knutas, Harri Hämäläinen, Jouni Ikonen, and Jari Porras. 2013. Implementation of an embedded mobile device based feedback system for real-time audience feedback.
Computer Applications in Engineering Education 21, E31–E40. doi:10.1002/cae.20570 - Wiley link: http://onlinelibrary.wiley.com/doi/10.1002/cae.20570
(Download preprint)

Wearable Technology in Education

Jouni Ikonen and Antti Knutas. 2014. Exploring Wearable Cameras for Educational Purposes.
International Conference on e-Learning ’14.
(Download preprint)


Center for Innovative Educational Technologies

Communications software laboratory of Lappeenranta University of Technology is part of Virtual Network of Innovative Educational Technologies Centres (VNIETC) in the field of Computing

The laboratory has been actively seeking different ways to improve teaching. Some of the approaches are:

Code camp teaching method

E-portfolio in learning

Technology in the loop

Other educational aspects

Research projects

Lappeenranta University of Technology is part of Future Education and Training in Computing: How to support learning at anytime anywhere EU consortium

Related conference: