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wp7_xna2011:lut1:start [2011/05/20 12:09]
group1 [RULES]
wp7_xna2011:lut1:start [2011/05/23 19:47]
group1 [SOURCE]
Line 1: Line 1:
 ====== Wild Train ====== ====== Wild Train ======
 +{{:wp7_xna2011:lut1:logo2.png|}}
 +
   * Petri Ryhänen 0334856   * Petri Ryhänen 0334856
-  * Rostislav Malevich 0312328{{:wp7_xna2011:lut1:logo2.png|}}+  * Rostislav Malevich 0312328
 ===== IDEA and GAME LOGIC ===== ===== IDEA and GAME LOGIC =====
  
Line 25: Line 27:
   * Remember! More speed = More more = More cowboys.   * Remember! More speed = More more = More cowboys.
 ===== Project arficats ===== ===== Project arficats =====
-Early game scretch {{:wp7_xna2011:lut1:untitled.png|}} 
  
  
 +| Early game scretch |{{:wp7_xna2011:lut1:untitled.png|}} |
 +| Main Menu (In game screenshot) | {{:wp7_xna2011:lut1:screen1.jpg|}} |
 +| Level Map (In game screenshot) | {{:wp7_xna2011:lut1:screen2.jpg|}} |
 +| Brief before level (In game screenshot) | {{:wp7_xna2011:lut1:screen3.jpg|}} |
 +| Victory View (In game screenshot) | {{:wp7_xna2011:lut1:screen4.png|}} |
 +| In game footage with enemy and in-game notification (In game screenshot) | {{:wp7_xna2011:lut1:screen5.jpg|}} |
 +| Loose View (In game screenshot) | {{:wp7_xna2011:lut1:screen6.jpg|}} |
 ===== Project milestones ===== ===== Project milestones =====
  
Line 42: Line 50:
 | Menu | Content of menus | OK | 2 | | Menu | Content of menus | OK | 2 |
 | Particles | Smoke and dust particles | OK | 4 | | Particles | Smoke and dust particles | OK | 4 |
-| Repair Delay | Repair takes some time | OK | 4 | +| Repair Delay | Repair takes some time | OK | 4 | 
-| Memory | Writing and reading data |  | 3 |+| Memory | Writing and reading data | OK | 3 |
 | Sandbox | Extra endless level | OK | 5 | | Sandbox | Extra endless level | OK | 5 |
-| Tombstoning | Tombstoning | OK| 3 |+| Tombstoning | Tombstoning | OK | 3 |
  
  
Line 57: Line 65:
 ^ Task ^ Status ^ ^ Task ^ Status ^
 | Game must use accelerometer, touch control, GPS etc | OK | | Game must use accelerometer, touch control, GPS etc | OK |
-| Game must preserve state when call or other interruption(camera, home key pressed) occurs, so that game wont restart from the very beginning after the call(Tombstoning) | OK+| Game must preserve state when call or other interruption(camera, home key pressed) occurs, so that game wont restart from the very beginning after the call(Tombstoning) | OK | 
-| Game must have multiple play levels | OK|+| Game must have multiple play levels | OK |
 | Game should store user credentials(nick, game points/scores, current game level etc) and must provide the list of top scorers | | | Game should store user credentials(nick, game points/scores, current game level etc) and must provide the list of top scorers | |
 +
 +
 +===== USED TECHNOLOGIES =====
 +{{:wp7_xna2011:lut3:xna_s.jpg|}} {{:wp7_xna2011:lut1:download-visual-studio-2010-sp1-sdk.jpg|}}  {{:wp7_xna2011:lut1:windows-phone-7-logo.png|}}
  
 ===== SOURCE ===== ===== SOURCE =====
-{{:wp7_xna2011:lut1:wildtrain_18.05_17-00.zip|}} + 
-{{:wp7_xna2011:lut1:wildtrain_19.05_19-30.zip|}} + 
-{{:wp7_xna2011:lut1:wildtrain_19.05_23-00.rar|}} +{{:wp7_xna2011:lut1:wildtrain.part1.rar|}} 
-{{:wp7_xna2011:lut1:wildtrain_0_4_pr.rar|}}+ 
 +{{:wp7_xna2011:lut1:wildtrain.part2.rar|}} 
 + 
 + 
 + 
  
 ===== Presentaion ===== ===== Presentaion =====