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xna2010:grp1:start [2010/06/11 11:39] b0331930 |
xna2010:grp1:start [2010/06/29 12:22] (current) b0331930 |
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====== GALAXY SHOOTER ====== | ====== GALAXY SHOOTER ====== | ||
- | Shooting arcade game for XBox 360, inspired from 80's popular game " | + | Shooting arcade game for PC and XBox 360, inspired from 80's popular game " |
+ | |||
+ | |||
+ | Final Submissions: | ||
+ | |||
+ | Source Package: {{: | ||
+ | |||
+ | Report and brochure: {{: | ||
===== Project Members ===== | ===== Project Members ===== | ||
- | * Joonas Äijälä (0312438, aki-joonas.aijala@lut.fi) | ||
- | * Yabor | ||
* Bishal Raj Karki(b0331930, | * Bishal Raj Karki(b0331930, | ||
+ | * Joonas Äijälä (0312438, aki-joonas.aijala@lut.fi) | ||
+ | * Yavor Ivelinov Ivanov (0365816, Yavor.Ivanov@lut.fi) | ||
===== Idea ===== | ===== Idea ===== | ||
- | * This game was initial introduced a Shooting game version set up for 2 persons and three persons | + | * Space shooting |
- | * The idea was to enable people to fight against the machine and hopefully against friends. | + | * Multiplayer matches. |
- | * The current implementation focused 2D over 3D given the time constraints | + | * Death Match and cooperation matches |
- | * Wireless communication | + | * Switching weapons when necessary |
- | * WLAN - this was considered the defacto standard particularly using TCP | + | * Obstacles, physics and AI |
- | * Blue tooth (Emulator dependent) - this has not been clearly tested due to the lacking component in the Emulator | + | * Lots of fun |
- | * Players | + | |
- | | + | |
===== Features, Implementations & Achievements ===== | ===== Features, Implementations & Achievements ===== | ||
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| Artificial Intelligence| 2 | DONE | ......| | | Artificial Intelligence| 2 | DONE | ......| | ||
| Game Options| 2 | DONE | ......| | | Game Options| 2 | DONE | ......| | ||
+ | | Counter Displays| 1 | DONE | Hitcounts and lifes dynamically updated and shown to the users| | ||
+ | | LOTS of FUN!!!| 1 | DONE | | | ||
+ | |||
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- | ===== Mini Goals ===== | + | ===== Tools Used ===== |
- | * Implement a single / multi-player version of war game. | + | * MS Visual Studio 2010, 2008 |
- | * In this version we replace the | + | * XNA Game Studio 4.0, 3.1 |
- | * basic tanks with some worms / fruits / vegetables ? | + | * Voice synthesizer |
- | * Bombs with some fruits etc | + | * Paint.NET |
- | * | + | * MS Expression Design |
+ | * Paint Shop Pro 9 | ||
+ | ===== Compatability ===== | ||
+ | * Winwows OS Machines | ||
+ | * XBox 360 | ||
- | ===== Features | + | |
- | | + | ===== Key Controls |
- | - Multiplayer Deaath match | + | * XBox gamepad controller |
- | - Abundant weapons | + | * Windows PC Keyboard |
- | | + | |
- | * Laser | + | |
- | * Heat Sensitive Missiles | + | |
- | * Nuke... | + | |
- | | + | {{: |
- | | + | |
- | * Asteroids | + | |
- | * Alien UFOs | + | |
- | - Physics involved | + | |
- | - AI | + | |
- | - A lot of great fun! | + | |
===== ScreenShots ===== | ===== ScreenShots ===== | ||
- | {{: | + | {{: |
- | {{: | + | {{: |
- | {{: | + | {{: |
+ | ===== Source File, Brochure and Report ===== | ||
+ | {{: | ||
+ | |||
+ | // | ||
+ | |||
+ | The source file provided here compiles with XNA 4.0 and to deploy it on XBox 360 Please change it to XNA 3.1 project. | ||
+ | |||
+ | // | ||
+ | {{: | ||