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GALAXY SHOOTER

Shooting arcade game for XBox 360, inspired from 80's popular game “Chicken Invaders”

Project Members

  • Joonas Äijälä (0312438, aki-joonas.aijala@lut.fi)
  • Yabor
  • Bishal Raj Karki(b0331930, bishal.karki@lut.fi)

Idea

  • This game was initial introduced a Shooting game version set up for 2 persons and three persons
  • The idea was to enable people to fight against the machine and hopefully against friends.
  • The current implementation focused 2D over 3D given the time constraints and learning curve involved in OpenGL
  • Wireless communication
    • WLAN - this was considered the defacto standard particularly using TCP
    • Blue tooth (Emulator dependent) - this has not been clearly tested due to the lacking component in the Emulator
  • Players
    • Single / Multi - Single player is fully supported, however at time of writing the multi-player endeavors were hampered by wireless LAN connectivity

Features, Implementations & Achievements

Feature Priority Task Comments
Interactive Menu screen 3 DONE ……
Game Music3 DONE …..
Switching between Multiple Screen 3 DONE …….
Game Graphics1 DONE ……
Multiplayer Death Match 1 DONE ….
Multiplayer Co-op Match 1 DONE ……
Player Ships 1 DONE ……
Weapons 1 DONE ……
Sound Effects 2 DONE different sound effects for different game components
Alien Ships 2 DONE ……
Game Obstacles 1 DONE ……
Bonuses 2 DONE ……
Game Logic 1 DONE ……
Game Over determination 1 DONE ……
Physics 2 DONE ……
Artificial Intelligence 2 DONE ……
Game Options 2 DONE ……
Counter Displays 1 DONE Hitcounts and lifes dynamically updated and shown to the users

WEAPONS TYPE TASK COMMENTS
Machine Gun Single, double and triple DONE ……
Laser Gun Single, double and triple DONE ……
Shot Gun Single, auto and round DONE ……
Missile Launcher Single, multi and nuke DONE Heat sensitive missiles
Gatling Gun Single and double DONE ……

OBSTACLES TASK COMMENTS
Asteroids DONE ……
Black Hole DONE pulls the player ships towards the black hole

PHYSICS TASK COMMENTS
Collision DONE ……
Ship Movement DONE ……
Asteroid movement and collision DONE ……
Bouncing back after collision DONE ……
Black Hole DONE pulls the player ships towards the black hole

ARTIFICIAL INTELLIGENCE TASK COMMENTS
Enemies DONE ……
Missiles DONE ……

USER SET GAME OPTIONS TASK COMMENTS
Hitcounts DONE ……
Lives DONE ……
Asteroids frequency DONE ……
Black hole frequency DONE ……
Keep Weapons from last round DONE ……
Game controller settings DONE ……

Mini Goals

  • Implement a single / multi-player version of war game.
  • In this version we replace the
    • basic tanks with some worms / fruits / vegetables ?
    • Bombs with some fruits etc

Features

  1. Co-operative multiplayer match
  2. Multiplayer Deaath match
  3. Abundant weapons
    • MachineGun
    • Laser
    • Heat Sensitive Missiles
    • Nuke…
  4. Obstacles
    • Black holes
    • Asteroids
    • Alien UFOs
  5. Physics involved
  6. AI
  7. A lot of great fun!

ScreenShots

Main Menu

Multiplayer Death Match

Multiplayer Co-op match