meta data for this page
This is an old revision of the document!
TREASURE HUNTER
TEAM
- Eero Pajunen 0400218
- Teemu Virta 0400292
IDEA
- Spidermans treasure got stolen by Juggernaut and you must help him to gather his hard earned hero-money back.
- But remember, with great power comes great responsibility
- The game is a basic collect 'n dodge -game that requires fast reaction times and a hunger for treasure.
- Simple, but awesome.
MOTIVATION
- This game format offers the highest fun to lines-of-code ratio! (over 200 lines equals 400x fun)
- The canvas element was something we really wanted to learn and it seemed suitable for the scope of this project.
FEATURES
- Canvas (BG, Hero, Treasure, Baddie)
- Hero movement with arrow-keys.
- Random treasure spawn.
- Random baddie spawn and movement.
- Scoreboard.
- Automatic reset upon baddie clash; the action doesn't stop!
- Name input box + button for the scoreboard and totally legitimate competition.
- State-of-the-art visuals.
- Coming soon: sound, movement animations, spidey power-ups, varying baddies, multiplayer..
TECH
* Canvas. * Javascript. * HTML5 & CSS.
SOURCE CODE
https://www.dropbox.com/sh/0kiytqe6yk2iule/-Bq-4DjaKZ
PLAY GAME!!!