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Fütböll Gibestive

Group 11

Group Member Main Responsibilities
Esko Naski The idea, implementation of new leagues, Graphics
Valtteri M Parsing data, coding UI
Lassi Lääti Cover, Creating and finding databases, coding

Idea

Timetable

Day What to do
Monday Setting up developing environment, config version control, first test on fetching data from servers
Tuesday finishing the idea, start working
Wednesday Coding
Thurday Coding, graphics, UI
Friday Presentation

Motivation

Features

Tech

We used Sailfish SDK (QML, JS) for developing. Application was tested on virtual machine and also with Jolla mobile device. For graphics we used Gimp. Git/gitHub was used for version control.

Screenshots

Software Poster

Source