CT30A9301 Code Camp on Platform Based Application Development (4 cr)
Week 50, 7.12.2015 - 11.12.2015
Location: LUT computer lab 6218
Start: 7.12.2015 at 10AM
More information and schedule in the the course wiki.
Topic and theme: Otso Case CodeCamp! Solve a business case with LTC-Otso about the future of customer interaction for businesses.
Platform: PhoneGap and mobile devices.
Gadget Code Camp – Hacking Technology (1 cr)
72h weekend: 7.8. - 9.8.2015
More information and schedule: Gadget CodeCamp 2015 pages
Signup is open. Sign for the course HERE
There's a weekend-long Gadget Code Camp at Lappeenranta University of Technology! Brainstorm and bring out your most creative ideas! Develop for all sorts of gadgets from Arduinos to brainwave scanners. We will bring out all the exotic gadgets that the IT department has collected into its storage through the years. What's the most creative you can implement with these devices? The weekend event will be held at the university beachfront sauna.
Course arrangements and news, in brief:
See the summer school description at http://www.lut.fi/web/en/admissions/lut-summer-school/academic-guidelines/courses . (For summer school participants - everyone can sign up for the Gadget Code Camp, even if you are not participating in the summer school!)
CT10A9520 Research project in software engineering (1-5 cr)
Course news
Upcoming deadlines
What do I need to do right now?
Course description
There's an upcoming project course about wearable computing, where the Google Glasses and Android smartwatch will be available as platforms! Introduction lecture will be on 6.2.2015 at 9.00 in Innovation Lab 2527. The course name is CT10A9520 “Research project in software engineering” and the credits vary depending on the selected project scope. Please enroll by clicking the “ENROLL” link on the course page. Course instructor will be Jari Porras.
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
Access course pages at Wearables and Augmented Reality Project Course 2015
CT30A9301 Code Camp on Platform Based Application Development (4 cr)
Week 22, 25.5. - 29.5.2015
Otso Case CodeCamp. Solve a business case with LTC-Otso about the future of customer management in a paperless environment. More information at the course info page and the course wiki.
CT30A9301 Code Camp on Platform Based Application Development (4 cr)
Week 10, 2. - 6. March 2015
Important Dates (all in December and in classroom 6218, except for sauna)
Course topics: Learn to develop in a web and JavaScript environment and innovate on using open data sources or develop ideas on how IT could be green! Get a first touch on what the so called “big data” might mean. Create new data input environments or harness exisiting data sources for web mashups! This year's Open Data CodeCamp has a different topic from previous year, so both courses can be included in your curriculum (if your curriculum allows you to include multiple CodeCamp courses).
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
Access course pages at Open Data and Green IT CodeCamp 2015
Part of CT60A8000 Game Development Project (3 cr) (https://noppa.lut.fi/noppa/opintojakso/ct60a8000/etusivu)
Design and make games in 48h. No previous experience needed, on the spot training. Course “Fundamentals of Unity” (part of Game Development Project) recommended, but not necessary.
Game Jam weekend 23.-25.1.2015
CT30A9301 Code Camp on Platform Based Application Development (4 cr)
Starting lecture & meetup mon 15.9
Midweek madness meetup wed 17.9
Code campu fri 26.9 - sun 28.9
Signup opens soon(ish)!
More information and schedule: Copypaste CodeCamp 2014 pages
CT10A9701 Summer School on Software Engineering (2 cr)
72h weekend: 1.8. - 2.8.2014
More information and schedule: Gadget CodeCamp 2014 pages
There's a weekend-long Gadget Code Camp at Lappeenranta University of Technology! Brainstorm and bring out your most creative ideas! Develop for all sorts of gadgets from Arduinos to brainwave scanners. We will bring out all the exotic gadgets that the IT department has collected into its storage through the years. What's the most creative you can implement with these devices? The weekend event will be held at the university beachfront sauna and will connect through a video wall to a concurrent event that is held in Wernigerode, Germany. You will be able to use this international connection to discuss and present your projects.
Course arrangements and news, in brief:
CT10A9701 Summer School on Software Engineering (2 cr)
The main theme of the Code Camp is to innovate on location services: What can you do with GPS and/or mapping services? Learn to utilize maps, locations and geocoding in your software and implement a new, innovative app based on those features.
Week 19, 6. - 7. May 2014
Important Dates (all in May and in classroom 6218, except for sauna)
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
CT30A9301 Code Camp on Platform Based Application Development (4 cr)
Week 9, 24. - 28. February 2014
Important Dates (all in December and in classroom 6218, except for sauna)
We have verified that we will get actual Jolla phones for development and that we will get a Jolla developer to introduce the platform. Sign up! This is an unique opportunity to learn from the people who developed the platform.
Learn to develop on the new Sailfish operating system and use your development skills to harness open web data from around the world! Challenge yourself and provide useful services to the users: Bus schedules, traffic information, weather.. Can you figure out new, innovative ways to combine the freely accessible data to make new services?
Get more information and get started with developing by downloading the Sailfish OS development tools at https://sailfishos.org/develop.html and read the tutorial at https://sailfishos.org/develop-overview-article.html . You can use JavaScript, QT or Android Java to develop for the platform. We have Jolla personnel arriving to the event, with phones, lectures and tutorials!
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
January and February 2014, main event at 24.-26.1.
CT30A9301 Code Camp on Platform Based Application Development (4 cr)
Week 50, 9. - 13. December 2013
Important Dates (all in December and in classroom 6218, except for sauna)
This course helps you prepare for the Imagine Cup 2014 or getting your own Windows 8 or Windows Phone 7/8 application prepared for publication in the marketplace. Two teams in past years from past Code Camps have gone to represent Finland in the world wide category in Egypt and Australia!
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
Participate in the study, get pizza! Download the Belbin Team Role test HERE and email it to antti.knutas at lut dot fi!
CT10A9700 Summer School on Communications Engineering (2 cr)
17.9. AND 15.10. - 16.10.2013
Learn how to use HTML5 and JavaScript to do your own mobile application and then to deploy it both on web pages and different mobile devices (Android, Windows)! The Code Camp starts with a Microsoft workshop where you can get familiar with different MS tablet devices. Note that the technology seminar that is part of the course is held a month earlier, on 17th of September.
More information the seminar and the workshop: http://www.microsoft.com/finland/codeari/
Participate in the study, get pizza! Download the Belbin Team Role test HERE and email it to antti.knutas at lut dot fi!
CT10A9700 Summer School on Communications Engineering (2 cr)
24h weekend: 14.6.2013 - 15.6.2013
Learn to program HTML5 game for tablet devices and demonstrate your coding skills in an intense coding session! There will be demo projects for starting, technology tutorial and several tablets for testing. For advanced programmers there is the additional, optional challenge of multiplayer network programming using HTML5 websockets.
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
CT30A9300 Code Camp on Communications Engineering (4 cr)
Week 20, 13-17 May 2013
Learn to use the multitouch and sensor features (acceleration or gyroscope) of the new Windows 8 platform and use these to implement a novel application or a game. There will be both a preinstalled development environment with Windows 8 desktops and some Windows 8 tablet devices for development and testing.
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
21., 25.-27. January and 15. February 2013
Week 4, 21-25 January 2013
Important Dates (all in January and in classroom 6218, except for sauna)
This course helps you prepare for the Imagine Cup 2013 or getting your own Windows 8 or Windows Phone 7/8 application prepared for publication in the marketplace. Two teams in past years from past Code Camps have gone to represent Finland in the world wide category in Egypt and Australia!
.NET Code Camp 2013 Course Page
If you have any further questions, don't hesitate to ask Antti Knutas . (firstname.lastname@lut.fi)
CT30A9300 Code Camp on Communications Engineering (4 cr)
Week 42: 15.10.2012 - 19.10.2012
Agile Java Development Code Camp 2012 pages
CT10A9700 Summer School on Communications Engineering (2 cr)
48h weekend: 6.7.2012 - 8.7.2012
Android Code Camp 2012 pages
Week 4, 23-27 January 2012
Important Dates (all in January)
.NET Code Camp 2012 Course Page
Imagine Cup 2012 competition finals will be in Australia!
The Imagine Cup will also have a Windows Phone semifinals in Finland this year. There'll be a WP7 tutorial session Monday 23rd.
Week 17-21 October 2011
August 18-19, 2011 24h
16-20 May 2011
As usual in the beginning of the year 2011. Be there and fight for the ImagineCup
Important dates
Links
Week 42 18.10 - 22.10 2010 . Courtesy of Digia.
Monday 7.6. - Friday 11.6.2010 Requirements: Passed .NET code camp. This is true hacking event as lectures are minimal and effort is put on working.
Monday 15.3 – Friday 19.3 2010, 2nd week on 4. Period
Week .NET Code Camp 2010
24 hours Summer School on Telecommunications Code Camp 2009
With Maemo environment.
Week
Week
SUN Lively Kernel code camp 2008 was part of the series of Code Camps arranged by the university consortium (Lappeenranta University of Technology, Tampere University of Technology and Helsinki University of Technology). The Lively Kernel is a web application development environment written entirely in JavaScript.
24 hours Maemo 2008
week
week
24 hours Maemo 2007
week
Many projects developed in code camp were submitted to Imagine Cup 2007.
24 hours Maemo 2006
week J2EE code camp 2006
After successful first week long event, Context aware games code camp, J2EE code camp was organized a year later with similar structure. Week started with the lectures of the problem areas and the development environment, and continued with students grouping in small groups and defining their plans for the software. At the end of the week, students presented their software and the best projects were awarded by the jury.
24 hours PAN code camp 2005
In PAN code camp 2005, organized as a part of the Summer school on telecommunications 2005, was the first code camp to offer software development on the Linux OS. Familiar Linux, running on HP/Compaq iPAQs was selected as a platfrom for the software. Later on, Maemo development platform has displaced familiar as the Linux platform for code camps.
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Context aware games code camp in 2005, also based on MUPE application platform, was the first code camp organized as a one week event.
24 hours MUPE code camp 2004
MUPE is advertised as: “Multi-User Publishing Environment (MUPE) is an application platform for mobile multi-user context-aware applications. MUPE allows anyone to easily create their own mobile services, games and applications. To achieve these goals, MUPE uses a plethora of technologies to reduce the complexity of developing mobile services.”
Mr. Riku Suomela from Nokia gave introduction to Mupe platform and showed few examples how to use it. Mupe was seen as quite interesting possibility. As the result from intensive 24 hours programming, some interesting applications surfaced; Bomberman game, location based Doom, Worms game, Lovepiipper (notify that you have interesting people around you), and Viral tag game.
24 hours Symbian code camp 2003
The main topic of the first code camp was Symbian OS. Symbian is operating system used by many cell phones. Idea behind the code camp was that people who had not previous experience on programming for mobile phones, could get a crash start in this event. Code camp was arranged as part of International summer school of telecommunications. The code camp started on Thursday afternoon with an short lecture about Symbian programming and some examples. 24 hours later the best application was awarded. Those 24 hours included intensive collaboration with team mates and also with competing teams as co-operation was encouraged. If programming was not progressing participants could freshen up with sauna and discuss their ideas there also.